Flash 3D Cheats Most Wanted
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Flash 3D Cheats Most Wanted
by Aral Balkan, Josh Dura, Anthony Eden, Brian Monnone, James Dean Palmer, Jared Tarbell, Todd Yard
272 pages | friends of ED; 1 edition (July 2003) | English | 1590592212 | 86 MB
Book Description:
Why is this book called \”3D Cheats\”? Unlike committed 3D applications (like Maya, 3D Studio Max, Swift 3D), Flash MX doesn’t have an internal 3D engine, and therefore if a designer wants include realistic 3D effects in their Flash designs they must either import from one of these other 3D applications (can be complex, expensive, and time-consuming), or rely on \”pseudo-3D\” effects – 2D graphics rendered to mimic realistic 3D imagery. This book teaches users how to employ 3D principles without having to learn the official names for everything. Digital 3D is a tricky area – and until the day someone makes 3D TV commercially viable, it’s going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year’s wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we’re not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash.
This book will show you that you can:
- Lie your way into 3D with simple drawing techniques.
- Cheat a 3D interface with cunning use of light and shadow.
- Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time.
- Hoodwink visitors into thinking they’re witnessing focus and depth of field.
- Improve your depth of deception with an innovative slice engine to create convincing 3D objects.
- Trick users into thinking they’re moving through a 3D space.
Book Info
Text shows how to create realistic web 3D the low-cost way. Provides a series of demonstrations on how to trick your way into 3D with simple drawing techniques, deceive the eye with use of light and shadow to create a 3D interface, and outwit the Internet into displaying stunning 3D images in double-quick time.
Download Part 1
Download Part 2
Download Part 3
Download Part 4

