Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by David Franson (Author), Eric Thomas (Author)

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Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by David Franson (Author), Eric Thomas (Author)
Publisher: Course Technology PTR; 1 edition (June 16, 2006) | ISBN-10: 1598632701 | PDF | 10,5 Mb | 216 pages

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max.

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