Creature creation - modeling-Online Tutorial
by admin
Creature creation - modeling - Online Tutorial
Author: jasmin
This tutorial is to show, in a non program-specific manner, how to use creature elevation drawings or ‘blueprints’ to make a model. The tools used are in nearly every 3d application. For quick blocking out of creatures using the cube method, Hexagon is hard to beat; Blender is also good, but harder to learn, though the additional features and control more than make up for that. There are many others, but Hexagon is very cheap and fast to learn, and blender is free and truly excellent, after you get used to the interface, so they’re what I’d recommend to beginning modelers. For this tutorial, I will be using Blender, but the steps are almost exactly the same, whatever 3d program you use.
Step 1: load and align background images
Step 2: Getting ready for cube modeling
Step 3: getting the first view right
Step 4: Getting the other views right
Step 5: Adding limbs
Step 6: Subdivision
Step 7: Duplicated details
Step 8: Notes


