Archive for the 'Graphics Programming' Category

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone

 

Advanced Graphics Programming Using OpenGL


Awesome 3d Game Development: No Programming Required by Clayton E Crooks II


3D Math Primer for Graphics and Game Development


Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization by Andre LaMothe


Beginning 3D Game Programming by Tom Miller

Beginning 3D Game Programming by Tom Miller
Publisher: Sams; Pap/Cdr edition (December 3, 2004) | ISBN-10: 0672326612 | CHM | 3,8 Mb | 432 pages

Focus On 2D in Direct3D by Ernest Pazera

Focus On 2D in Direct3D by Ernest Pazera
Publisher: Muska & Lipman/Premier-Trade; 1 edition (March 2, 2002) | ISBN-10: 1931841101 | PDF | 1,6 Mb | 250 pages


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